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Hi, Love this package. Have a question tho.
Im using the Suimono water system, which has a nice system for buoyancy etc, but this relies on...
Bah, I use top down camera but the trees are in the view often. The terrain is quite big so placing the trees by hand would be a massive task and...
Does this work even when the terrain tree painter have been used? And not placed the tree by hand
Do you guys also find the asset buggy?
If I change from standard camera to top down i get a crazy error log, and must restart unity for it to...
Im also wondering the support regarding mecanim? From the screenshots it looks it only support Legacy?
Yeah I just figured it out my self. Lol oh well. Thanks for the quick reply anyhow :) !
UI seems broken. Installed into fresh project, and when ticking off god mode and infinite magazine, the health still keep staying at 999, and the...
Does this work with top down point 'n Click games?
I mean it is not dependent on registering the input from W A S D keys.
Still not working :(
Texture mask based mass placement would be pretty awesome!
I have a script already that makes you able to pick what terrain texture, grass...
Yes sir, using your prefabs
Here is my setup
Added the UFP to the terrain. Put my character body in the player, and FOOT prefab at the feets. Added terrain detector and made a new layer...
Not working for me :(
The terrain detector detects what texture im on, but no footprints are painted when walking
After great help from the author of this asset it works like a charm. The support it self is almost worth 60USD. :D
I just bought the pack, so I'm using the latest version.
The demo scene works fine.
I didnt change anything, followed the setup steps and got...
For a 60USD asset it's sad that it just don't work.
Freshly imported and Im only getting errors:
This error spams my console once i click "Paint...
Had the same issue, its because the S-Quest is prefabed and will keep the default settings, you need to hit the "apply" button on the top but the...
I got the Audio clips working. But I still having the issue with the Return to quest giver. Paused in game and checked the quest inspector and the...