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Couch co-op died when developers realized they could sell two copies of a game instead of one if they stopped doing split screen.
TWO MILLION DOLLAR IDEA!!!
Any suggestions to get away from the 'eye of the storm' mechanic?
Played out IMO.
I'm clearly being factitious.
And I'm just throwing this out there for funssies.
Giant Robots != Mechs
I don’t know, it doesn’t sound that hard to tweak.
You just make the mechs v mech a 1:1 win loss ratio, then 1:2 for armor v mech, 1:4 human v...
Right? But name a game out there doing this.
A mech battle royal that has three phases of combat: until your mech blows up, until your power armor blows up, until your character dies....
Stillness and quiet is an excellent way to punctuate a scene and raise anticipation.
I agree that motion is good in the right tone, such as...
After playing a cheap Master of Magic knockoff I noticed that despite being technically superior it still lacked the charm as the OG.
Figure out how to break the quarter munching designs of the 80s and 90s, and replace it with orthogonal design.
Give enemies a distinctive...
I'm a big fan of damage types and would like a system with damage types that have distinctive effects, and weapons that fall on a sliding scale...
Gorgeous. Looks like Nino Kuni!
Dude, if you can't be bothered to give more than a few word responses I can PROMISE you this is a dead end.
Try RPG maker instead.
I didn’t even think about button down. That makes perfect sense.
I’m no pro, but I’m a big fan of color coded sticky notes. I like to write out a massive check list, then organize them into stickies, then...
If I were to make a controller that uses Rigidbody.MovePosition it says to use FixedUpdate.
And people generally freak out if FixedUpdate is used...
First off, FANTASTIC name for a racing game.
That said, do the Nintendo approach.
Start with a simple demo level to experiment with...
YES, YES, and YES!!!
Ladders and stairs in 2d platformers were horrible for the longest time and acted as an encumbrance. NO ONE misses those...