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Same issue here.
No, I found the solution. It is necessary enable the "Virtual Reality Supported" in the "PC, Mac & Linux Standalone Settings" too.
In Unity 5.4.0b3 I can't use the Oculus to work inside the Unity Editor as I did it in 5.3. I have the Virtual Reality Supported enabled and...
Thanks for the answer.
I found this thread http://forum.unity3d.com/threads/unity-5-3-rotating-problem-on-animated-object-in-android.373065/ and...
I have already reported a bug with this, but maybe I can find some help here.
1. What happened
A simple turn animation works fine in Editor...
In iOS, the lightmap has black flickering pixels in some objects, like the pillows, but it is correct in the editor. I tried a lot of...
The lightmap that I can bake and see in the editor, is lost in an iPad 4. In the scene all is static and there is only one Directional Light....
I checked it, and the problem was fixed with others models, but not with this one, as I said this model seems to have some errors.
I think that is a problem with the model, downloaded from evermotion. I'll try it with others models.
This is the scene in realtime:
But when I build a lightmap the result is full of dark pixels.
I didn't explain the problem because I thought that the scene was really simple. The problem is all those big black pixels in the lightmap....
Thanks Saota, but it doesn't change anything either.
Done, but it doesn't change anything.
What am I doing bad here with the lightmap?
Someone knows how must I setup the plugins to get it working on Unity 5?
Did you fix this? i have the same issue.
Did you fix this? I have the same issue.