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Oh. My bad. But you'd better inform buyers about installing AR foundation.
Hello, I got following error message..
Assets/ARLocation/Scripts/ARLocationManager.cs(11,22): error CS0234: The type or namespace name...
It is a good asset, but when I create it as a jar file and run it, I get the following error:...
Thank you for the quick reply. But the turret rotation jitter happens when second player connects via mobile phone (using cellular data network)....
Hi, I bought the asset.
But there are turret rotation jitter, when second player joins the battle.
Is there any remedy for this?
Do you include all the scenes needed in the build setting?
Is there any tutorial about how to set point values from other script?
Thank you for your quick response.
Good ol' Sockets works fine with uLink but still fails on iOS build even when I changed the ".Net 2.0" setting.
Yes. I selected the added runtme, but I gets the error message. Anyway, you guys are great and Good ol' sockets is great asset !!
It works fine...
When I attempt to build, I get the following error:
Cross compilation job uLink.dll failed.
UnityEngine.UnityException: Failed AOT cross...
On Mac, building the project fails. I followed the instruction in the "known issues" section. But default runtime in monodevelop does not changed.
I bought the kit, but it doesn't work. I can not build the towers.