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Thank you for the update, LeonhardP,
Here is the number: 853229 and the link: https://fogbugz.unity3d.com/default.asp?853229_iho1ttnmqitkto4r
I would like to report a bug:
I tried to archive the build on xcode and it fails. Fortunatelly it works on previous version (tested...
I am looking for a similar solution but cross platform to android and ios. I would buy if you port it.
I had the same problem when I was targeting ios 7.1 and used some vr libs. I just dropped the iOS 7.1 support.
@alexzzzz I submitted an issue to be inspected: https://bitbucket.org/alexzzzz/unity-c-5.0-and-6.0-integration/issues/2/error-on-osx I couldnt run...
Please support iOS and Android :-)
Add to the unsupported device list: MZ605, another version of Motorola Xoom.
I need this so bad! I swear I will buy it as soon as it appears on asset store. Are you accepting donations allowing me to try your code?
Shame on you Unity guys :/ I am trying right now to decompile your jar class to find the way to access the android camera. This is far away from a...
Any updates? Is this object "y" still working on unity 5.3.1? I am facing this problem too. I need to set some parameters manually. Is this the...
How can I change the code to render my Texture3D? For a given Texture3D, how can I show it using your system?
I found your post when I was checking if anyone made something similar. You made a pretty good work there. When it will be released?
I liked your style. As many said, it is hard to standardize, but I think it could be done by creating a GDD tamplate for a given game type: FPS,...
Awesome! Great stuff! :-) bookmarked to be used in my next project