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I would really like to know as well.
My MBP is a late 2013, so even more performance gain
The released version today 2019.1 and the matching Shader Graph works :)
Wanted to play with shadergraph again after some time.
Created a new 3d project in Unity 2018.3.12f1, i installed shadergraph 4.10...
The FPS sample is way bigger than 1 GB, due to it using Git-LFS so it is possible.
Why don't you put it on github?
I wonder why they did not put it on Github, like the last huge demo the made?
There are already so many changes in the newest beta that there are...
This looks really amazing, looking forward to take it for a spin :-)