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well i tried already to use transform node to transform the normals from world space to tangent space. it didnt work.
i think it's not gon...
I'm working on a shader in HDRP+ShaderGraph and ran into a problem that I can't override the normals.
PBR Master graph expects normals in...
I cannot render several objects using Graphics.DrawProcedural.
So, I'm using compute shaders to generate geometry.
Then I prepare...
I've been making shaders in unity for the last 5 years and now I'm trying to use this new awesome ShaderGraph to recreate some...
I use Surface Shader to render geometry generated with Compute Shader.
I draw geometry from vertex buffer using DrawProcedural.
I wanna make...
but before it worked. maybe they changed sth.
before i only had to wrap StructuredBuffer declaration in SHADER_API_D3D11
i use #ifdef SHADER_API_D3D11 because otherwise compiler cant find StructuredBuffer type . Same with RWStructuredBuffer. Do you know how to fix it...
I have a shader which uses StructuredBuffer.
Usually I wrote this to make it work
So, I just tested some scenes and apparently you can use Graphics.DrawProcedural without a MeshFilter and MeshRenderer.
wow / cool / thank you. ill try.
just wonder how can i get current reflection probes there and texture behind to make refractive shaders. - is...
I just spent a half of a day trying figure out why nothing is shown in the scene when i'm using
Graphics.DrawProcedural. Then I...
Is it hard to make a VR support of this plugin ?
there are shaders for this already https://assetstore.unity.com/packages/vfx/shaders/glam-glitter-shaders-20921
Hey guys / im new to Frame Debugger.
1. Where can I find execution times of DrawProcedural for example ?
2. Where can I find execution times...
I'm trying to use CustomRenderTexture but having an error.
I have a liquid simulation system with 2 shaders where
shader 1 depends on texture...
I use compute shaders to generate geometry.
I use Graphics.DrawProcedural to render geometry.
@jister i didnt have this. i doubt its related to osx. did u try to add position attribute?
I just checked VHS Pro with 2017.1. It works.
it works / some people used it for xbox1 and ps4
but is it final a beta or unity 2017 is out already? coz...
hey, can you reupload the project? it looks really cool