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Do you mean DetachCurrentThread needs to be in place always when using IL2CPP?
Can this be stated in your docs please? Or is there any work around to handle this problem? Referring as strings makes the code hard to manage....
I didn't notice your messages on forum. Let me check it and reply to you asap.
2020 has a major change related to android library naming and we submitted a patch for it already and under review.
Please PM me incase if you...
Please share AndroidManifest.xml file in Assets/Plugins/Android/native_plugins_lib
Also what is your unity version?
@nsmith1024 I just sent you a pm.
This happens incase if you haven't copied the google services json file to Assets folder. On enabling Notifications, you will be shown an alert in...
Can you please share more details on our forum page with the logcat log? Also the device you are running on, please share the details.
@nsmith1024 Just now I was able to find your post. We are not active on Unity forum as its tough to maintain the tickets.
We have a public forum...
Please check over here.
The error seems like you have installed Ultra pack earlier and over it Lite pack is being installed. Please check this. thread.
Try adding the below lines to your pod file and run "pod install"
target 'Unity-iPhone' do
This is how it looks finally
@anh2cuti Did you find a solution?
We don't have audio editing in the plugin. It would be great if you can let us know your use-case to have a check. Please send me a PM.
Thanks for confirming :) It would be great if you can rate us on asset store.
We have pushed the patch to store and it will be approved post review. You can contact our support team on skype if you need the patch.
@agamemnon-prime I just sent you a pm for more details.
@Rutger : Please send me a pm with the log attached.
Is there a way to test with arm64e arch when using Unity? We want to test pointer authentication so would like to build with arm64e arch.
@Rutger : Can you please share us the logcat log (from development mode build) in this scenario?