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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Also, when we're creating a NEW project, let us select the starting current Platform.
Upgrade to AR Foundation 3 (see all versions)
Not sure if this is the place, but would be nice to have PLA (Point Level Animaiton) support on Unity.
I use Cinema 4D for modeling and animaiton,...
The official 2019.2 and 2019.3 Scripting API docs does not contain UnityEngine.UI, why?
I get similar errors all the time from Entity Debugger with Unity 2019.2
I noticed most erros happen if I have a query selected and one of its...
This problem suddenly started with me today!
It does not find any System or Unity assemblies.
I noticed Unity is not generating...
The systems update in that order, inside the Simulations group.
My question is when commands passed to an EndSimulationEntityCommandBufferSystem...
I'm starting to replace my CommandBuffers for the recommended barriers, but I don't understand exactly when it executes the query. When we add to...
Yes to all.
Off jobs debugger, there's no change in the system's time.
Off Leak Detection, it dropped from 0.45 to 0.06.
I see some idle systems taking around 0.4-0.6 ms each, just doing nothing. A few of these will have a big impact on the fps.
Take this job for...
@tertle, have you solved this problem?
I also noticed that StaticOptimizeEntity seems to have no effect in a prefab.
This Attach component, does it still exists? I can't find it in Unity.Transforms.
Or was it replaced for something else?
The first time I used reflection probes (~2017), I was so disappointed. It was a mobile game, based on a single chrome that should reflect the...
I unexpected behaviour is expected, as the UI is not running on DOTS yet.
Right, I haven't thought about doing it in a custom block.
That actually solved all my problems in the cleanest way possible.
Thanks a lot for...
I'm having fun with the VFX Graphs, but I could not achieve some things because this is missing...
* atan, atan2, asin, acos nodes
* Custom Node
Oh my, where's the atan2() node?
I think the roadmap page is still a good resource, but looks like DOTS systems migration is missing there.
I support having a status page, with all the systems that are being converted, current package version, current status (internal/preview/released)...
Me too, but I need PBR's Alpha Cutout