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in the Unity community.
Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
I saw a game in development a year or two ago (I think) on here in a thread. Very simple but effective 3D designs. I remember a scene at the...
Do you charge depending on image resolution?
For instance, would you charge 4 times the amount for a 2048x2048 digital painting than a 1024x1024...
I'm addicted to this game on the Iphone. Was it made with Unity?
Are you intending to make this game for fun or to make successful sales?
You can use reflection probes to do that in Unity 5.
Rockstar Games have set a benchmark with this. All the visuals I've seen have hit the acceptable mark for me. It's about time too
You'll get an answer for your problem if you post the script in question.
I haven't actually played it yet, but it looks amazing.
What texture sizes are they using?
This might sound potato, but how many pixels per foot...
usually gets them locked, but It wasn't dead, it was just 'dormant'.
The Unity user obviously wanted to continue the conversation.
Thanks Cascho01, I found that thread earlier and downloaded Jde's SetLightmapsManually.cs script.
I'm not sure what I was doing but got it...
I'm using the Standard shader and want to tile textures and use Vray bakes as a lightmap.
What's the best way as I don't want to use Unity's...
that use Unity as a creative outlet and not to make money?
Ah yes. It's the number of ratings. Is there a way of viewing the download count?
In the Asset Store, there's a star rating next to each item and a number in brackets. Is the number the view or download count?
Edit: solved thanks
Are there any in the Unity 5 standard assets already? I can only find Default-Skybox.
Where can I download free HDRI maps that are ready for use in Unity 5?
I'm looking for an overcast sky.
Thanks, I found that info in the 'GI Overview' docs on Sunday but it isn't there anymore.
Some combinations of shaders and rendering paths are not functional (see Prerequisites).
Library/GiCache is never...