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Unity 2019.3 Beta is out now.
Script makes errors while compiling x86 in 2019.1.5
I run to this problem, but when deactivating object (not animator) that has simple animation (with Anima2D bones) and animation is let's say in...
I think you dont have the same setup as I do.
How to show you what i mean, movie? send you example project?
Ok now I've tested latest release, and:
problem 1 is solved
1. When all cameras with ProCamera2D script are active from start, one of them is...
how to use more then one camera?
I have 2 or more active cameras, and on everyone there is ProCamera2D script and every camera has different...
Thx, great and quick support
Yes, I have the same problem with moving camera , it ruined my game, pls fix it asap, any idea that older version work? if so, how to downgrade
"Supports Unity & Unity Pro. Tested on Windows, Mac, Linux, legacy Web-Player, Android, IOS, Windows Store, WP8."
what about WebGL support?
Great giveaway, thx
Fun Casual Voices - are perfect anytime :)
till now used it in inoreader.com
it is exactly this issue...
with 5.3.1 the hover click position is patched but still if you use canvas scale with screen size - shrink, it doesnt scale in full screen...
I agree, lack of zoom is annoying, first i tried alt+scroll eheh ... I realized it is not Adobe