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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Hi @TEvashkevich-ES ,
I believe the problem is the double quotes at the version.
instead of "C:/Program Files/Unity Hub/Unity Hub.exe" --...
Currently, to bypass the Hub using command line, the Unity Editor needs to open in a project.
Use `-createProject <pathname>` to create or...
Hi @jebataclan03 ,
Currently, the Hub only support Add Modules with versions installed through the Hub. It seems like your version is located...
This will be available in Hub v2.1, current ETA is August
Hi @techknight ,
To quit the Hub, you may use the tray menu.
As for exiting the Hub process at 'X', we will take it into consideration as a setting.
Hi @Avolition ,
This feature, as well as few Hub CLI, are planned to be available in 2.1
Current ETA is next month. Thanks for your patience
Hi @Kateye ,
I would like to kindly redirect you to the more appropriate forum section https://forum.unity.com/forums/vuforia.138/
As you will...
Hi @yoyo696 ,
To help your case, I would like to suggest trying with the commandline.
with the Editor:
Currently, it is intended that tutorial opens in latest Editor available.
We are also working on a bigger effort to improve the Learn tab. Stay tune!
Thanks for bringing this to our attention.
Currently, it seems there is issue with Non-latin based character project name in the Hub on Linux...
Hi @yybbyyy ,
May you check if you have any firewall or security software that may block those pages?
I just validated those are accessible on our...
Hi @rtzcle ,
I looked at the bug you reported, I believe it is a separate case mentioned here.
The ProjectSettings\ProjectVersion.txt is indeed...
In your case, I believe you don't need to use Hub to activate the license.
the Hub offers the UI to activate license, but your command is still...
Hi @POBUnity ,
This command should not have been touch by the Hub, although, with more understanding of your workflow, I may be able to provide...
Yes, this is moving forward.
We are hoping for July/August
We recently removed the "preferred version" feature by design due to confusion over the feature. We also received requests on re-enable the...
I think we are essentially on the same page
1) Which is the current dropdown. The New button is more aim to minimize the amount of...
The preferred version was serving as a default selection as well as a fallback version to open a project where the version was not found. In v2,...
Remove project from list is currently plan for Hub v2.1 (ETA June/July)
The initial issue has been fixed, sorry for the silent on the forum post.
To my knowledge, the Hub does not move Unity installs once...