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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Ahh okay cool. Been quite awhile since I used TMP...
Hello...I don't know if I'm missing something but I don't have the secondary tab on anything...
i2 v2.8.9 f1
I grabbed one. Thanks!
Just FYI, you should put a video up showing an in-motion look at what these look like.
What would Halo 3 look like with Destiny's UI? I made this app/game to see.
Made with Unity 5, and it has controller support. Enjoy!...
What would be the correct output/workflow when exporting from Quixel into Alloy?
Any update on the fix for moon and sun shafts?
Hello! This looks great! I was wondering though, how does this look for indoor scenes? Is there any example screenshots you can provide?
I apologize if this has been asked before but, how do you have both sun and moon shafts? Adding two "Sun Shafts" scripts no longer works.
This looks incredible. One question though, in the asset store description it says realtime and baked GI...is there an easy way to switch between...
Worked solo on this game for several months...and now it's finally done! It was made entirely in Unity3D and I had a blast working on...
I'm having some trouble with the HD texture auto-detect on my buttons...
Basically it works like advertised in the Editor Preview, but when I...
I love it. Keep up the great work.
Gave me a 'Flower' vibe with the piano interaction.
Love the graphics glenwn.
Hmmm...never thought of that. That's damn smart.
Any idea on when this is coming?
Also, how big is the app size looking to be? Just wanting to know because this game looks beautiful...and...
It is the only way you can actually test your games/apps via Remote, unfortunately.
Looks great, loving the art style.
This is amazing.
But I could definitely implement flick gestures myself, correct?
Now off to figure out how...