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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
I tried the fix and it seems to work.
Any idea when the next version of Text Mesh Pro will be released?
Using TMP_FontAsset.TryAddCharacters function (any overload) results in a NullReferenceException at TMP_FontAsset.cs:1242
Font font =...
There doesn't seem to be a way to save kerning information when creating a font from script. The TMP_FontAsset.TryAddCharacters overloads doesn't...