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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Same issue here for Tales Of Glory (VR game).
Game crashes on exit when calling Application.quit(). Reproduced by every ppl playing on beta....
Since migrating from 2017.1 to 2017.3, i'm having hard time with the new autosync feature.
I've set the autosync feature Off, so...
First thanks for this asset. Do you know when this version will be available on the assetstore ? i'm still seing the 2.01.
I'm waiting for...
First thanks to these great asset. Just integrate it in my game (Tales Of Glory) in 3 minutes ;)
Just a little question cause i can't...
still bugging for me...
Same thing for me.
It's in approval for one week now : https://madewith.unity.com/en/games/tales-of-glory
Browser : Chrome
OS windows 10
And new trailer with the new name... i hope you will like it
Name changed... ;)
hahaha i hope it will not go this far... The game is called Stronghold"S"
EDIT : just send a mail to FireFly to see if it's ok ;)
I want to share with you the game i've been working on for the past 4 month.
Imagine you can play to Mount & Blade battles in VR...
I've extensively tested during one week the package with offset correction in game and you've made my day... everything it's...
Hey @Partel-Lang ,
I've imported the package with the offset script. I think that maybe one file is missing (IKSolverVRFootsteps ?) in the...
I think i've figured it out... My character must have been built with the Z-axis as vertical instead of Y-axis. that's why everything is messed...
Hi @Shokhov ,
I've tried your solution. The offset operation seems ok It's ok for the position part but for the rotation script lines, the head...
Just bought FinalIK for a VR Game and I'm currently using VRIK (with the vive setup shown in the video).
I have a little...