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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
The whole vertex helper class is an epic fail, they should have just left it alone and used continued using meshes to keep everything standard.
Write Defaults doesn't seem to make any difference, on or off it still writes all property values even when the animation you are playing doesn't...
"Some people like it some people hate it, it depends on your needs.
We are working on a solution that will give you more flexibility but it not...
I figured out a way to do this by encoding the atlased UV and the normalised UV into the same float2.
so, if the normal sprite atlased uv's...