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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Nope, you're the only reply I've received!
Any advice for the best way to implement corrective blendshapes on animated models in Unity?
Been researching this today.. Skin...
Thanks for all the suggestions..I'm gonna experiment with these options!
Hi all, hoping to find decent solution to this, and I've seen the problem in a few games..
I've got an NPC bulit from character creator.. my...
thanks, i'll check this out!
Anyone had much success using this software? It produces pretty good models, but I'm having lots of problems with the rigging.
The hips, spine and...
Thanks for that, but it was actually due to the neck and spine having too many bones in 3ds max.
this guide proved useful:...
Copied Avatar Rig Configuration mis-match. Inbetween bone rotation in copied configuration does not match rotation in animation file.