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I hope the dev from Ferr2D gets some credit, because SpriteShape seems to be built on its back. Having said that, it's a...
Been on holiday and missed this reply.
It works! Thanks ever so kindly.
Hi Grant. Hope things are well.
Is there a simple way to add an animation when sliding down slopes (as opposed to sliding down walls)? The...
Sounds good to me.
Keep up the good work and thanks for the reply.
Any progress on the Playmaker actions? I appeciate it's not advertised as part of your asset, but here's me hoping anyway :)
Thanks. Good to know.
Added a collider to the camera and still no luck. Added a kinematic rigidbody as well and now all works as intended.
Cinemachine is absolutely brilliant...love it.
I understand that blending between vCams ignores collisions.
I suppose this means that blending...
Love your work and appreciate the support. This asset is really beautiful.
I'd like to temporarily disable the entire weather system...
Wow, I feel serendipitous...first time ;)
Just signed up for the beta after watching some fancy new youtube tutorials.
Well done on your app. Hope it's rewarding for you to develop, because it's surely one of the best apps out there.
I did a search and...
Yep...awaiting release. Awesome.
No, I haven't altered it at all. I use it quite a lot, actually. It's a beauty.
I did some more testing and no compile errors occur when...
I've tried using the tool in an Android build and this compile error pops up. There are twenty of them, each slightly different.
Yep. This was as easy as pie. Thanks kindly.
Regarding the Diffuse Texture Size field in the texture array settings:
Is it possible to have sizes smaller than K256? I'd like to...
I'm just trying to work out if a texture array will always be DXT5 (this is how it is listed in Resource Manager, for example). I'm...
The new beta store is testament to most re-designs that fail to understand who their target audience is.
It's nice work and whoever designed and...
Cool. I am happy to wait.
I appreciate the response.