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Unity 2019.3 Beta is out now.
I came across "The file 'none' is corrupted!" in Android and iOS.
Unity ver is 2018.3.10.
1 .There is a prefab called "A".
Yes I did.
I intentionally deleted the file, for error handling test.
The same is true if I intentionally misdirected the address.
If the required bundle files do not exist, I want the AsyncOperationHundle to output a status of Failed.
The console has output a log....
Ver1.1.4 fixed Android and iOS.
Thank you for AAS's developers !
I updated AAS from 0.8.4 to 1.1.3.
I rebuilded All Assets for Android,and Uploaded.
So I could not start app.
When do you release Version 1.0.0 ?
A1. Yes, I did not put Library folder in version control.
A2. My build setting's Target platform is "Windows".
When address name is "simplify...
I tried to build Addressable Assets In Windows machine.
1. I built Addressable Assets in Mac.(succeeded)