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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Null not supported, please use an empty list instead of the null.
I'll think about it.
Added ScrollRectHeader in v1.10.5b2.
Please Examples/ListView/ListViewHeader scene.
Add Header gameobject after...
Yes, add tooltip component to gameobject and then change tooltip content and size to what you need.
I am sorry, I should mention it first: screenshot made for TreeView, but it works the same for the ListView and TileView.
Create a function in the DefaultItem component class to process the double click and attach to DefaultItem.OnDoubleClick.
added DateScroller, DateTimeScroller, DateTimeScrollerSeparate, TimeScroller widgets
Please check v1.10.5b1
Added new option DestroyDefaultItemsCache, you need to disabled it.
Added OnShowListView and OnHideListView events to...
I'll add the events on open and on close popup ListView to Combobox, and script which uses both events and invokes another event with indices of...
I'll try to add support for it.
This can be done with ListView.ScrollToPosition(ListView.GetItemPosition(index)) or...
OK, I'll change DisplayedIndicesFirst and DisplayedIndicesLast to the public in the next update.
Please check ListViewPaginator, probably this what you needed.
Please check Examples/ListView/ListViewLoading scene and script in v1.10.4b6
Shader located in Shaders/UIFlare with FlareColor, FlareSize, and...
I'll try to make an example.
This should be simple: by default list with null values and another DefaultItem with gray blocks instead of the...
The jobs execution time it is included in CommandBuffer systems execution time because of CommandBuffer systems awaiting completion of all...
OK, I also check what other functions can be defined in the base class.
You need to use OnSelect and OnDeselect with Combobox.ListView, not Combobox itself.
Please try update to v1.10.4b3.
I added LayoutElementMax component to control the maximum of the preferred sizes Layout Group.