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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Add visualization for planes and you will see if they are tracked or not. ARSessionOrigin must have a ARPlaneManager component, you can find the...
It doesn't build with xcode earlier than 10.3 anyway
No, the code is from that video on youtube, you're doing everything right, as far as I can tell.
Just a guess - try setting the camera through...
But doesn't seem to support LWRP
I disabled it
Did you do everything as in the instruction? Click here
AR Foundation works only with ARKit and ARCore.
so no solution for iOS?
still, this is not iOS =(
sorry, thought it was the iOS post, there's a number of them
googling it gives me the anti piracy app, is it what you mean?
what's that? we are talking about iOS
Standard assets have this.
One of the options: https://answers.unity.com/questions/1394433/use-firebase-with-webgl-build.html
I have the link.xml file with the necessary assemblies linked (see comments above). It works fine if managed stripping is set to Low, but it...
I think you can't
I have posted about the problem months ago and still no answer, so I'll try here - for years I'm unable to use answers - I'm logged in (I'm...
Standard assets include camera prefabs exactly for that