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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
What about a colour picker? Even a colour wheel type thing could be cool to see in a demo.
Great! Thank you. :-)
What is the best way to get Undo and Redo up and running at runtime?
Is there such a thing as too awesome?!! I am excited!
Just dropping by again to say a massive Thank You! The latest updates have been awesome! You rock and I just gave you a (long overdue) 5 star...
I sometimes wish this forum had a Facebook style Love button! Thank you @Darkcoder! You rock!!!
The best customer service EVER! :-) Thank you! :-)
Fantastic! Thank you for all of your hard work on this. I am sure this will go above and beyond what this asset is was originally designed for...
Will the alpha blending / ghosting be fixed in the new version too?
Wow! I love this!!!! Thank you. :-)
Wow! It’s like you read my mind! :-)
I had another thought this evening; Physics or particle based brushes! Is there a way to make particles leave a paint trail on the mesh texture?...
Excellent! Thank you. :-)
Thank you! That’s amazing and so fast. :-)
I was simply dragging an image into the myTexture slot to make sure it is working but I want to reference the aafacepainter texture from the image...
Another quick question: (sorry)
I am using this script to save an image to the device gallery:
Erase seems to be working but does seem to leave a bit of ghosting behind which is visible when painting over the area again. I also really need...
Amazing! Thank you.
I got the pressure working in a rather hacky way. :-)
It will do for now until Unity update the version on the store.
Thank you for being so responsive! I will update to the new version now.
Anything to simplify the runtime aspect of this asset would be fantastic....
I love this so far! It has been the easiest 3d painting asset to implement compared to the three I tried today. I already have a very decent base...