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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Nice usage of Kenny assets!
Just wanted to say that whenever I go to drop a bomb, the app freezes and I have to force quit. I am on Galaxy S5...
Yea, the earlier levels are a little slow, maybe speed it up just a small amount.
I also got a pretty long waiting time.
I'm going to be honest here, I played that for way longer that I thought I would. Didn't realize I could control the ships with spacebar until...
Nice color choice, I just want to eat those balloons :)
Plans for Android release?
Very clean looking! Loving those flat red/blue icons on the last screenshot.
This looks sick! Do you have a web player version?
Nevermind, I tried again and it's working!
Just some of my thoughts:
Jumping from one platform to another is a bit difficult also some of the...
Hey! Saw your post on reddit!
Fun game, I only lasted 36 seconds :/
Looks great! For some reason, when I am installing from the Play Store, it hangs at "Installing..."
Also, are you by chance the same person that...
Woah, that barrier at 0:30 looks pretty impossible >_<
Nice art! It actually looks harder than the original :P
The candy looks great!
The GUI could use a different skin since it doesn't seem to fit the theme.
BTW is this for the candy game jam?
Screenshots look great, I don't have iOS device to try on though :/
Was this a team build or are you a one-man dev?
The color choices are pretty awesome but like the guy above me, I have no idea what I'm doing.
Looks great, especially those particle effects. Maybe some enemies that shoot back at you for more of a challenge.
Super fun game! I love how it was instantly clear what I needed to do.
BTW, how did you do the dying animation? Just an animation component...
Instead of using rigidbody.add force to move the object, try simply adding to the gameObject's transform.position.
I think this solves your problem:
From here: http://docs.unity3d.com/Documentation/ScriptReference/MonoBehaviour.Awake.html
In the rigidbody properties in the Inspector, there are checkboxes for Freeze Rotation, select those are you should be good.