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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Where did you see that example? I know it's scheduled for 2019 but didn't see any announcements
Depends on your or your client's company. Instead of paying 100k just for anchoring the scene you are better off just using OpenCV. Microsoft has...
The biggest challenge is probably the usability. What problem are you trying to solve?
You don't want to just make it 3d for the sake of being...
There is an example metal shader https://developer.apple.com/documentation/arkit/effecting_people_occlusion_in_custom_renderers
I have a somewhat...
How do you serialize and deserialize it?
all the new features are being added to ARFoundation (if the devs aren't all on vacation), so you'll be stuck with ARKit 2 if you continue using...
They will load when referenced, the error must be somewhere else.
Are you sure the gameObject that throws the exception is the one you assigned...
How do you handle fields, whose type is not available on some platforms?
Writing a Wrapper like XR Foundation would be one option but that's a...
How will hand gestures be handled for the different platforms be handled by the new InputSystem?
Where did the Editor Extension board go? :(
Is there already support to interpolate audio mixer snapshots via timeline?
Something like this, but nicer...
For the app store it's definitely not allowed to load additional code.
A constraint solver using the cassowary algorithm would be really nice. Apple uses it for its Auto Layout system.
I love that new feature, but it would be even greater if invisible objects wouldn't be selectable in the scene view.
there is a config file for merges at Unity.app/Contents/Tools/mergespecfile.txt but i don't know whether collaboration makes use of it.
Is it save to go to an older commit or might it mess with the library? Should the project be closed? What's the best practice?
I'd recommend that you read the books of Robert c. Martin commonly referred to as Uncle Bob:
The clean coder (not...
Should probably add the Feedback prefix :oops:
did you find a way?
yeah "variable" is not clear enough since the value can be changed by making an override.
[ExcludeFromPrefab] and [ExcludeFromPrefab(optional =...