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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
facing this error when trying to import a package using this tool
Using Unity 2018.4.6f1 on windows 10, let me know if this version is...
In the sprite settings, i See that you have given a Packing tag = "Fence"
So al images with the same tag are packed in an atlas. but only if you...
Hi, I am interested in your package but i see a simlar package Called Colr, Can you tell me how your package is better than this one?
I have no idea about this stuff, can you explain further?
I did manage to get similar gameplay with mesh manipulation but its very cpu demanding...
the way the tear part also divides because of "obstacles" suggest that it is indeed mesh. doesnt it?
and the shadow effect may just be...
still? i see views on it, and i have not restricted to any region.
You guys might be right about the shadows thing. here is a video to better see it.
Looks cute. Kindly add a video gameplay so people can better judge if the want to download or not.
You should have downloaded the Package file from the Releases page linked in teh description.
Here it is :...
Thanks for the idea, the dev did guide me by telling that he did it all on his own using his unbelievable (My word, not his) math skills .
Try removing the packing tag and set compression as None.
After removing the packing tag, regenerate your atlas so this image is excluded from...
Google "PointCloud Unity"
First link https://github.com/keijiro/Pcx
Let me know if this suits your needs.
You shouldn't use RotateAround on a Non-Kinematic RigidBody, try to create the rotation effect with forces themselves and when it triggers the...
upload it to any file hosting service, or google drive and share a link.
i would do it like this, anyone more experienced please comment on my method.
i would create a single texture for all the images by combining...
Attach the original image here please, will try it in my system.
Kindly mention your Unity version and Target Platform.
Its completely free, no profit to be shared. But you may rate his asset highly and try some of his paid stuff. If you are feeling generous you may...
Its not a simulation game so dont need 100% accuracy. I definitely wont have fibre orientation.
What do you think the dev of "Tear Down" game...
It would be better if you used a tweening solution for this.
Tween.Move(initPos, endPos, duration)
this is a generic method and will not work, its...
I dont fully understand your requirement. wouldnt there be infinite number of such vectors?