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I have some game logic with ARplane, when i touch on plane, a monster gameobject will spawn. and i want to implement multi user AR like...
so how to using systemStateChanged in ARSubsystemManager?
I cannot using ARSubsystemManager when import AR foundation from package manager.
Anyone can help me?
In 2d game, i have a solution that is detect collision combine with on ground checking, if true set velocity horizontal to 0 or movement...
Can you give me a link for your game design document in project 4 mario?