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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
So yes, I believe a hub is supposed to be
supposed to let you manage your files such as deleting and moving them around,
Yep, still wondering what Unity Hub is bringing if these basic features which make a hub a hub aren't there?
Oh btw, it took more than 2 weeks to get nowhere with this situation... please make an effort to try to understand your clients next time, I would...
Also I am set on the LWRP pipeline, btw :)
Hey man, I am the one who sent you the project :) by email, and my version is 2018.3.0f2, thanks a lot in advance! PG
Hem, the soft shadow feature is basically so limited that it's useless. FYI
Yes the one outlined in yellow, PG
Wait a sec, don't you see there is 2 grids there?, I only want one (not the diagonal one), thanks for your help, P
Hi, thanks for looking in,
so the "Use world space" function does not deactivate, on or off doesn't change the fact that the grid isn't scaling...
And when I move away from the cube: the grid stays the same size on screen, trying to turn that off, thanks for your prompt reply btw! Same cube...
See my cube it looked at from above, the un-wanted grid is the yellow one, best, P
Hi. I currently have a problem where I am trying to turn a Texture2D (not in the scene but created dynamically through native code) to grayscale...
Hi. I was wondering if this would scale Texture2D objects on iOS with BGRA32 formatting?
So I'm having a problem where my app crashes or becomes suspended on Android when I try to switch to a scene with NatCamBehaviour (I subclassed...
Hey, I bought Professional today and I was wondering if there is a way that would allow me to get the thumbnail of the video recorded?