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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
@btckey you have to add PhotonWebSocket as a reference in PhotonUnityNetworking.asmdef...
Using 2019.1 alpha 11
Cannot "Set Up PuppetMaster" when using the Puppet Master script.
With the upgraded prefab system, the original...
Beta 9 is out. Still no mentions in the changelogs.
On the topic of baking lights, light bounces breaks when upgrading from 4.0.1 to 4.1.0.
Only directional lights bounce on 4.1.0.
There is a limit of 16 lights?? You need to tell me how I can get those, because 4 is all I get.
Here are my settings. These work with Vive wands.
I came up with this: https://github.com/Tesrym/VR-Input.
It should help you start.
For positional tracking, use Tracked Pose Driver component for...
Mine is 1096609.
I would like to follow up, but this website "Fogbugz" requires a paid account to log in?
Im not even sure Unity is using this...
Can also confirm that we can only remap a maximum of 1 material.
I uploaded my project as a bug report, but then I found this...
No post processing for OpenVR (beta 3 and 4. Pipeline 4.0.1)
-Use Unity Hub, create new project from VR Lightweight RP template....
https://github.com/beinteractive/LWRPAmbientOcclusion I think the render pipeline has changed so much since 1.1.2 that this MSVO workaround does...
But Unreal have had this for a long time already...
I like to be on servers with mature admins. And this is not one of them.
That worked. I would never have thought of doing that. Thank you.
public SkinnedMeshRenderer skinnedMeshRenderer;
public Mesh bakedMesh;
public Vector3 colliderRotation = new Vector3(-90, 0, 0); //To...
I want to create a collider for a character.
So I use the bake mesh feature that the skinned mesh renderer has.
I had the same problem as gegs97. And then I realized I have never updated my drivers.
Works great now!
Working nicely in 2017.4.3f1!
Thanks for the update.
And now some materials are dark.
some believes snow is enabled and wants me go to the rtp lod manager to turn off snow --- that is already turned...
I am using Terrain Composer and multiple terrains.
The textures has stopped updating.
I have to manually construct colormaps to fix it on every...