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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
no way to test this on linux/ubuntu yet i guess?
public class Test : MonoBehaviour
private Transform _t;
private Quaternion _r;
private void Start()
where can i get older linux versions from?
2019.2.0a9 does not work at all on my ubuntu even making a new project just freezes?
i can get older...
maybe this helpful? shows example of potential gimbal lock and explains...
it happens with any and all projects even a fresh made one and reset layout
cannot interact (except middle click) with any tab (unless a tab is...
- close (still works, middle click) console window
- open console from menu
- while console floats can arrange windows
- as soon as...
on Ubuntu on 2019.2.0a7
i cannot open tab context menu (to open a new duplicate tab) it gives an error
EDIT oh maybe cannot drag tabs either
well TileBase is still in UnityEngine.Tilemaps and 'using UnityEditor.Tilemaps' gives error so idk.
np will try again next ver thanks
the package is there and tilemap 'works' but the classe GridBrush which it used, is gone or renamed
On Ubuntu, Unity 2019.2.0 Alpha 7:
error CS0246: The type or namespace name 'GridBrush' could not be found (are you missing a using directive or...
How can i get a ITilemap from a Tilemap to pass to GetTileAnimationData?
Or how can I get a tileAnimationData for animationStartTime to sync it...
On Linux that does not not seem to have a Linux download like netcore 2.2 etc I guess mono is required on Linux unless I switch to illcp or whatever
latest unity on ubuntu
could not get unity work at all
installed all dependencies from thread
could not find installable 4.7.1 like...
i tried it from live usb and it installed fine
i have this lib on my system but am not sure why UnityHub cannot deal
i tried this a few weeks ago and it worked.
tried new version and get an error:
/tmp/.mount_UnityHs6dwuG/unityhub: error while loading shared...
Vector3Int localPos = floor.GetCellCenterLocal(floor.WorldToCell(worldPos));
perhaps this spline follower code could be useful