A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Thank you, this worked perfectly.
First I made it so if a boolean was false and you clicked "r" it would make you dash and set the boolean true then set the boolean to true and...
I had to remove the hasJumped = False from the OnFixedUpdate Section because it was calling every game update, I'm just an idiot.
Here is the code, can anyone help me please?
public class Movement : MonoBehaviour
public Rigidbody rb;