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Yes, I use all other values. As you see in last line.
Now, with this script all is good. Thank you StarManta.
For the second point, Yes you right. But my C# language is not that good. so I'm following my basic rules that easy to understand and readable....
I wrote a simple script to see how many player are dead in my array. It do the job but I see it bad and maybe will cost some frames later....
Ok. what to do when "A" sound is play once, and "B" sound is a loop. How to solve this ?
I'm using unity 19.3.13f1 version. In my script there are two sounds (emptyObject with audioSource attached) play when get near J object. But it...
Thank you for your help.
I made a loop track for a FlameThrow But I could not get a good sound when end-start loop.
What could I do to make...
In my terrain settings I see two notifications.
What does is mean, and how to solve it ?
For me, is running fine after updated VScode.
Is there a way to get this references in VS19 ?
Right. Thank you.
I have problem with this shadow, and I don't know what causing it ?
Thank you hero.
Could you show me a picture of this?
Look at unity software details I can get from TM.
Like this one, I want to see which script is consuming more data when running my game...
Yes. I want something like "Task Manager" in windows.
You right. Look, I got drop in frames, and I don't know what causing it. If my scene running with 3 players and 30 enemies smoothly with 60/40...
Is there any way to figure which script is running in my scene or how many one ?
you right. Thank you.
will this work with LWRP ?