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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Hi @CallumP, hope all is well. Any updates/progress report on the rewrite.
That will be great. Thanks.
Will pick up the heli package then.
I meant will you have an upgrade between both systems for current users, as means of a discount to current users that wish to get the second...
Any thoughts on an upgrade path between the both the flight and helicopter systems for thoses that own own of the systems.
Variety of Sinking mechanism's eg normal sinking, bow/Stern sinking and port/starboard roll over.
Drag based on hull amount in water.
Download link, crashes for me after jumping thru a lot of not so good web pages.
Any hope of adding photon bolt support
Will there be an upgrade system from fixed wing system to rotary system for those that have the first package.
Anyone having issues logging in to Download site with your legacy account?
It very much still.in active development, just the Dev's are not active here.
You could mail them and ask for an invitation to Slack the platform...
+1 for a floating point fix.
Looks great. Does it support wakes and reflections? A good ocean system seems to be a holy grail for Unity.
Nice comp, hadn't seen the uma lod package previously. Will pick that one up regardless if not lucky here.
Have a couple of spare keys available after the excellent humble package deal.
Hope they find a nice new home.
How would this integrate with flights dynamics of an aircraft, where the flight controls would be the limiting factor of turning ability and speed...
A good exhaustive list of airfoil types.
Bell A821201 (23%)
Is that conversion script included, tried the one from UnityFS but that didn't work with your system.
Liking the airfoil data from the property addition.
And clever use of the curves to show the naca data.
upgraded to V3 does the streaming feature allow for reset origin to prevent floating point errors?