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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Terrain Paint can't load Texture Array Config
its can be easily fixed by clicking on your splatmap by Repeat to Clamp and back.
Also u can try in scene view change view from shaded to...
Hi. Is there easy way to implement inventory filter (i.e. show only consumables or weapons) ?
The root of problem IMO is that some of Unity standard controllers are not quite suitable for subclassing. Devs are forced to change the standard...
Hello DevDog. Great asset actually, all that needed, written in good style. Will save me a lot of time ). Just one remark: Please don't override...
Hello! It seems, Ceto shader not working in last Unity Beta 5.5.0b5 (Windows 10). Ocean surface looks transparent (see screenshot)
UPD: I just realized that this is unsolvable task in general case :D. Will use proxy parent object with identity matrix. So, please just delete...
Hello Nathaniel. Is it possible to orient objects according to terrain normals? For instance for placing stones over sand dunes
Good news. Looking forward for Beta 7 !
Hello. No, it doesn't
Hello Nathaniel. It seems Collision Node broken when working with multiple tiles. It seems, Collision Node only works properly for first 2 tiles....
Hello Nathaniel. TerrainComposer2 brokes when imported into project with "Force Text" Asset Serialization Mode (Edit -> Project Settings -> Editor...
Guys? What do you say?
Hello guys. Glad to see you have released a new version. Alas the bug with moon/stars still persists. Now it can be even seen in a demo scene: a...
Water obstructed by terrain still get rendered after scene reopen.
How to reproduce:
add water prefab to scene (bug appears with...
Terrain SpeedTrees doesn't affected by wind.
SpeedTree placed on terrain as object works fine.
How to reproduce:
Hello Tomasz. I have the same shader compiler error mentioned in this post.
"Shader error in 'Relief Pack/ReliefTerrain-FirstPass': Surface...