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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
That did the trick! I'm a little suprised it didn't do that automatically when I created it with Game Object->UI->SVG Image.
See the attached image. It's rendering seven copies of the bitmap instead of just one. This is with version 1.0.0-preview.23
The attached project has an SVG file that is displaying horribly wrong when set to use a vector sprite. In textured mode, it looks fine.