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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Ok, I just upload version 1.1.1 with your request supported.
It will appear on asset store in some working days.
I'll see to add that feature in the next update.
"Enable The Same" use the filed "Reusable Weapon" and ignore "Emitter" and "Bullet".
If you weapon have an ON/OFF behavior, like laser or...
Send me a private message with your Invoice No. and what version of Unity you are using. I'll see where the problem is.
That is strange, try to re-download and re-import the asset in a new project.
Do you mean this demo?
It look fine to me.
In prefab > general folder you can find various doors with that script already setup.
From Unity version 2017.4.22 you are ok with the most recent version. Just open it and click yes/ok if unity ask to update it.
Try to add:
Time.timeScale = 1;
In that button code.
Here an example:
I'll update a new version of the shump, with a "next stage"...
World count start from 0.
The current version support soomla, but right in these days I'm working to implement the unity IAP instead (it...
Yes, ground are available from version 1.1 (2017)
In the project there is a different scene that show the new feature.
What you mean with "air units"?
This asset already have flying enemies that enter from somewhere on the screen, follows a path and exit somewhere...
No. it is made to work on desktop and mobile, but it is untested in an augmented reality environment.
There is an object pool system but not for all elements. It is trigger when the elements exits from the screen. So if you have game window and...
1- Open world_ico_uGUI script
2- Find public void Click_me()
3- chenge the code inside "if (my_padlock.enabled)" like this:
In this example you can buy world2 with 1000 coins
note that "quantity" in store_button, in this special case, is the world number:...
Currently I have serious technical issues on my main computer and so I can't go to see "why", but TxtConverter.cs it is only used in the editor to...
Update unity to 2018.2.2 and then redownload the asset from the asset store.
I just upload version 2.0.2