A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Is there a way to set the ScrollViewMode any other way than in the constructor? ... I used Scrollview with UXML and didn't find a way to set the mode
Thank you! this works!
Im trying to generate my View in a seperate class and let the controller do all the binding and stuff
so my problem is that when i assing a...
So its not in any 2019.3 alpha yet?!
Bug reported: (Case 1100091)
Any news on this one?
We experienced that the LayoutGroups are way more time consuming on 2018.3.0b9
For example we have a HorizontalLayoutGroup...
Its been a while but I got similar issues with 2018.1
I can detect swipes easily but no dpad values at all
if I set...
only IOS or does it work with Android too ... or do i have to buy both of your packs for ios and android? ... and does the connection between ios...
ah yeah then maybe like this ...
if (text.length != 0)
why not something like
yes they don't run async they just pause execution with the yield control and continue their execution next frame (or whatever yield command...
Same here but I also got a problem with a one shot particle which i activate through script particleSystem.Play() and it works only once it worked...
also interested in this ... already news or a roadmap?
you all know and love UnityEvents :)
I used them in my Editor extension but i just realized i can't properly delete previously...
We just ran into this bug also! ... *bump* please fix it soon!
Thanks! Very helpful guys!
is there a way in uGUI to have like a half transparent overlay image were i can click through (button directly behind it) ?
In NGUI i...
Thanks for the reply!
I filed a bug report.
This might not be only UnityGui related but i stumble upon when checking out the new GUI.
So I built fancy in and out transitions for my Screen...
ever had a GUI heavy project? And the hassle of cool and easy screen transitions and the client never stopped with change requests?...