A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Any news about 2018.4.X release?
I think that is very important! Please add to latest 2018.4.4
All works fine in my project: 10 different Prefabs ;-)
Hazel is back! Please see: https://github.com/DarkRiftNetworking/Hazel-Networking/issues/12#issuecomment-480527680
I'll try it on 2017.4.23 LTS ;-)
If you want to update or comment please add all to Github or make a pull request to my fork:
Thank you ;-)
Using IPFS without Daemon? Please add me to you Project!! Please!
Very interesting, but I have a great problem! I don't know how to build a NetworkManager. I think that is must been a Singleton with connect,...
Is it an open source Project with Unity using enet and a server in c#?
what is the program that you use in these images? Wireshark?
Thank you for your answer...
Netcode.io is not "realiable" library, you mean: "https://github.com/KillaMaaki/ReliableNetcode.NET" ??
I am very corious about...
It is only a joke ;-)
Photon has real benchmark ;-)
I think that is very important to add to your very good benchmark also:
Please @Jamster, make the miracle! ;-) I need Hazel and I like library very much!!!
Using Time: [MEDIA]
your info are very interesting! I am studying your code and video. Hope to check if this usefull also for my small MetaVerse...
Server is a console program so Download and run it (for Mono: mono <consoleprogram.exe>)
Unity client is for Unity 2017.1f3:...
Hello @rahuxx I create a very simple example based on forum code in Unity using Hazel and with C# console UDP Echo server.
your code is very cool and interesting, but it is for Unity.
Using your code I start creating an example of Server and Client for C# console...