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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
And one more thing, is it possible to add anti-flicker to bloom?
Can we block post-processing for some layers? Like, don't do post-processing on "Particles" layer?
Sory...I didn't recognize "old post":D
Did you add a rigidbody?
You need to add your script to work "rigidbody"
I tried to make a car damage system (leaving and bending body parts during crash), but I can't. I examined the game you're doing. How did you do...
Why my skybox seems to be black?
What am I doing wrong?