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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Showcase: Project Cybertronic
Previously developed with UNET, now powered by Mirror!
Check out their website: https://cybertronic.red/
What do you mean with offset value? What are you trying to do exactly?
We usually recommend hosting on Namecheap.com (not because they are the best, but it works without configuration), or Google Cloud (you do need to...
Of course :)
Default controls are for pc.
You could try Unity's mobile controls from standard assets.
Yes you can add a mage class. Duplicate the archer, go...
You could change all NetworkBehaviours to MonoBehaviour.
uRPG is definitely easier for a single player RPG though. Mostly because it has a more...
I wasn't aware of that. Perhaps they do get caught now.
Async/await is common thing to use in C#. Unity's mono backend however seems to have serious performance issues with that. None of the async/await...
You could wrap your whole thread function try/catch(Exception) to catch anything that might happen in there. Then use Debug.LogError to log it.
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Time.deltaTime is in seconds. So it's likely '0' if you round it to int, so your whole right side of the equation becomes 0.
I never tried UMA myself. Did you try asking the UMA author?
Check out mirror-networking.com for our showcase.
Mirror doesn't really care what platform you use it for, they all work.
Check out our UDP...
I never tried any of those assets. Not sure if they are compatible.
2018.3.6 is still recommended. We are waiting for a linux bug fix from Unity, which was already applied to 2019.2+.
Is this logged as an error or a warning?
Can you make a screenshot of the error in Unity?
Does everything else work fine? It can happen that a...
New Feature: SyncToOwner. Each component can be configured to sync to all observers, or only to owner. This will save large amounts of bandwidth...
Please compare with the built in player prefab and the animation controller. That's what they are for :)
Not 100% sure what you mean. Perhaps our Multiplex transport is useful for you.
Latest showcase: Rogue Star Rescue - a roguelike tower defense game made with Mirror!
It's not in Mirror by default, but you can do that...