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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
o_O that's really sad! I don't get it, this was an essential feature for years?!
Same issue here, no alphachannel in RenderTexture with HDRP (Unity 2019.2.0f1).
Hope this will be fixed, soon!?
Thanks Remy. I've tried that, after your message I gave it a second shot and it worked!?
Could you please describe how to do this in detail? I've tried to use poly brush on mesh with HDRP layered lit shader, but it does not work =>...
I also would like to know if this is possible? Seems arkit remote and most example scenes (UnityARImageAnchor) does not work? Any help how...
I've send a email with screenshots to support@Amplify.pt
@Amplify_Ricardo This imposter thing looks really great!
Do you think imposters would work with a very detailed big (grouped) object at close to...
Could you add "Blend Modes" (like Multiply, Add, Screen, etc.) to "Overlay" FX? Maybe some tiling option would be cool, too?
Hey Yuriy, that's cool!
I'm sure this will make your current and future customers happy! :) I've send you a message with my invoice.
Thanks! So if I understand correctly, your code already handles exceptions, just need to find the correct place and add some lines to it to set...
Thanks for your fast and detailed reply! That sounds promising ;)
Unfortunately, I'm in a hurry and would need a fast solution. Maybe you have a...
@Yuriy-Ivanov Hi! How is the current status of this planned feature? Your asset looks really nice, but the fact that there is no return...
Thanks @BestHTTP !
Somehow I've overlooked the lines in ProcessFragments, saving and playing after dowloading *.mp4 with unity video player works...
@BestHTTP Hello and congrats to your promising product!
I would like to know more about large file download and using cache. Are there some more...
Thanks @DawidMoza //EDIT1 does fix the issue.
PPU looks like a cool asset with great potential ;)
Some of the samples does show strange...
@DawidMoza Congratulations to the release!
Unfortunately I get 3 errors after importing PPU (stack2 imported before and working) ?!
Have a look at "HD Shadow Settings", there you can edit shadow distance and cascade count / split.
If you don't have those settings in your scene,...
vote AX+1 ;)
Archimatix is so damn cool and addicting! Congratulations!!!
Is it somehow possible to import curves from other applications(f.e *.eps, *.ai, *.dwg)?
Thank you very much! I've added soft mask support to some shaders with only a few additional lines.
It seems changes in the shader (f.e material...