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Unity 2019.3 Beta is out now.
I ended up writing a separate .net console application and starting it via Process(). Communication was done using sockets (UDP).
In your popup panel add an Image. Set the anchors to fully stretch your canvas. Make the Image fully transparent and check the Raycast Target box....
Yeah I found that too but they seem to have a different error and never found a solution :(
Here is the basic setup:
Microsoft.Office.Interop.PowerPoint.dll (from nuget)
Microsoft.Vbe.Interop.dll (from C:\Windows\assembly)...
Yes, office is installed. Otherwise it would not work in the editor either, no?
I'm trying to get Microsoft.Office.Interop.PowerPoint working in Unity 2017.4.8 (.NET 4.5). It works fine in the Editor but when I do a...
Glad I could help :)
Unity does not support the nuget package manager, so adding packages through VS will not work.
You have to download the package (and its...
I'm interested in this too.
You can download the package from nuget.org (manual download). Rename the package from .nupkg to .zip, extract it. There is a lib folder...
You can also try something like this (example):
questionData = questionPool[questionIndex];
if(roundNumber <= 3)...
Hey, thanks for the quick reply, this sounds great!
Edit: Do you have any ETA for those features?
a couple of questions:
Is it possible to do silent updates or updates with no user interaction? I.e. App gets started, finds update, updates,...
I have no solution but you might be interested in this thread: [WIP] Trilleon - Full Integration Test Automation Framework
So you only need a ContentSizeFitter on your root GameObject (see attached package and screenshot).
(sorry for butchering your art :( )...
Ok, I think I understand your problem.
Basically you don't want to use ContentSizeFitter in nested LayoutGroups.
I attached a small unitypackage...
I see. Can you share a bit more info on how you set up the layout groups and content size fitters? Or (ideally) can you reproduce the behavior in...
how do you change the parent in your code? Are you using SetParent?
Hey thanks for the heads up! This sounds awesome!