A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
tnx glad u like it
ive spent a lot of time making weapons, so not much characters lately .
u can find some of my work on my sketchfab
i meant the humanoid one (it was called the rc12), no need to send me the file, im glad its being put to good use ;)
oh u used my robot :cool:
i dont even have the original anymore, it got lost when switching to new computer
are u going to make fps gauntlets too?
im not going to release it on the asset store
all weapons are now seperatly available at my sketchfab store
available at sketchfab store
polycount is way to high in my opinion, a lot of polys that dont really need to be there,
dont be afraid of using triangles in your topology
rpg7 is finished. now work on player 3rd person model version 2 for barehand skin arms
ill also make one more weapon, i was thinking a...
ive improved grenade toss animation and added flashlight(for now a total of 18 weapons )
ive also sculpted my bullet decals in zbrush wich...
removing the light in the blastparticle fixed the problem
after that this:
XRSystem.ReleaseFrame() was not called!
heres the error:
NullReferenceException: Object reference not set to an instance of an object...
next up is a flashlight and grenade toss improvement
added AWP L96
just had to add this iconic sniper
player 1 for armskin 1 finished
when setting up hdrp it created a folder called scenes(it contained a samplescene file). but none of my assets where in that folder so i deleted...
its free download on sketchfab.
just select fbx file to download. it should import fine in unity