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Introducing the new Universal Render Pipeline and High Definition Render Pipeline subforums!
Unity 2019.3 Beta is out now.
Tested, and I can confirm the fix works. Cheers for looking into it!
Awesome, thanks again!
Would this bug be the same as...
Ok cheers. That also explains some of the numbers we were seeing with other systems. Thanks for chasing this up.
I'm actually curious, what was the issue exactly? Just a simple enumeration/display modes issue?
Many many thanks, awesome news!
Cheers for looking into this. We'd love to be able to upgrade the Unity version that all our labs use. I'll keep an eye on patch notes.
Mainly for OpenGL quad-buffer and NV-Sync support using nvidia Quadro GPUs in a large cluster (56x HD displays).
We have our own low-level native...
1165399 is the bug I posted a few days ago.
I've come across a rather annoying problem in that from Unity 2018.3.6 onward (including 2019.1 and the alpha/betas), whenever I create a Windows...
I've narrowed down that this issue was introduced in Unity 2018.3.6, and still exists in 2019.1, 2019.2 and 2019.3.
The standalone windows player crashes when using OpenGLCore API on high refresh-rate monitors (100/120/144Hz). It appears to crash when Unity is...