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Hi, does GPUI support reflection probes?
There is one reflection probe in the scene and here is the result with the same prefab instanced with...
Hi again, it looks like I can't enable it.
Using a 2080 and SteamVR.
It looks likes occlusion culling isn't right in VR (single pass instanced, URP, 2020.3.21 LTS).
It works perfectly fine if I close the...
Hi, is there a way to make the PA transparent shader work with single pass instanced?
I want all my trees to get wet or dry depending on the weather (by modifying the smoothness), is it possible?
Hi, can I change the smoothness value of instanced prefab ?
Hi, I have renamed some redundant animator state and now I have no more errors.
But now I have this log looping :
GPUI Mecanim Animator can not...
Hi, I have errors when I enter play mode :
ArgumentException: An item with the same key has already been added. Key: -214092133...
Thanks a lot !
@popupAsylum Hi, I am trying to apply a custom volumetric fog (Aura 2) to the cloud particle field demo scene.
According to the documentation page...
If you have some huge textures(8k), you can try to enable texture compression.
I want to modify the detail density during runtime, how can I do this ?
Also, is there a way to know, what detail there is under the player...
Here you go
Hi, do you think it's possbile to get some wetness effect with ShaderOne ?
Hi, is there a way to make the "can see object" field of view parent of a gameobject ?
So the field of view can follow the head of my character....
I have the same issue, also in VR (HTC Vive).
Hi, did you know if there is a way to reduce the wind transition speed ?
When I go from storm to clear sky the transition is brutal.
Hi, is there a way to get Aquas working with aura 2 ?
Hi, will the Aura 2 integration be part of the 2.2 update ?