A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Thanks for your reply!
Can we use USS transition/animation feature (in the attached picture) in 2021.1?
It seems that I can't find the feature in...
I was wondering whether Unity UI 1.0.0 is UGUI.
If so, what is the "released" version package for UI Toolkit?
Will the fully supported...
Got it. Thanks for clarification!
hmm it's complicated to explain. Due to our design, we prefer not to use the classic ui events which relies on unity.
Thank you very much for the...
Sorry to bring this thread up!
I was wondering if there is a way to detect which UI element I hit with raycast (I want to know if I hit...
I was trying to learn UI Toolkit with UI Toolkit Unity Royale Runtime Demo
I saw something like this:...
Thank you both for the reply!
What I want to do is to use raycast to detect which UI element I hit (I want to know if I hit button01, button02,...
thanks for posting the code!
I was wondering how do you assign layers for your UI elements? since UI elements in UI Toolkit are not even in...
Got it. Thanks for your reply!
However I was also wondering if there is something wrong with the detection of device connection. When I...
Hi, AVPro Team
I am currently running "DefaultCameraDemo" scene with the trial version in Unity 2019.3.3f.
I have a built-in USB Camera on my...
Thanks a lot! :)
I was also wondering how I can access and modify renderer feature settings at runtime.
I am trying to achieve that with the below code in...
I also want to know if clustering rendering is still supported. o_O
We want to use Cluster Rendering in our projects, too!
Yes, I think you're right!
I think the obj file does have vertex color because I can see the color information when I open it with...
I opened the .obj file with Notepad. There is color information:
I also opened the .pcache file generated with pCache Tool. And I found...
Hello! I am trying to use Visual Effect Graph to make some point-cloud style visuals.
This is what I want to achieve: point cloud with its colors!...
I am trying to set flipAfter flag to true as you said. However I got "No overload for method 'matToTexture2D' takes 5 arguments"...