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I don't have any scripts or parameters for testing purposes. I just let it switch automatically. Here are my options for the transition:
Hello, I have been game developing since May and today I finally figured out how animations work in unity!
But as with everything new in...
I am using the math.PerlinNoise
Hey, I need to generate terrain with perlin noise, but I don't know if the random.seed property effects perlin. Any help?
Dude, it actually worked! Thanks!