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The only explanation I can think of this behavior is that because the ScriptableObject is never destroyed and it has a reference to the...
I've two scripts
public abstract class ItemAction : MonoBehaviour
/// This is false ONLY the first time I run...
I think I will use both:
Resourses folder for prototyping and Addressables for production.
Thank you for your help!
PD: By the way is there a...
I've this ScriptableObject:
public class InventoryItem : ScriptableObject
public Sprite sprite;