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in the Unity community.
So the last real update was 5 months ago now? The project started in April 2018 o_O
Based on this blog...
Yeah. I also thought it was cool they're going to give 750,000 shares to a charitable foundation.
Really? I thought it was common knowledge that their money came from services. Turning a profit doesn't seem to be such a big deal for massive...
Interesting info here, especially this bit:
It's really depressing how many consumers, gamers and even developers don't see a problem with the current set up.
Unity employees rarely answer any questions on XR. If you make a new thread it will drop off the first page and never be seen again within a day....
Unity Hub seems to automatically open the Learn projects with the highest version on your machine.
For example, I want to create a VR tutorial...
The fact they removed it, and the "for now" suggests to me they'll add support for the new system. Would make sense at least.
I like the feature but the name Safe Mode brings back some painful windows memories.
Anyone know if it's possible to use VRIK and the Baker tool together as motion capture solution?
Are Unity still working on this? No updates in a while and forum is filling up with actual spam.
I really hope Unity reconsiders this. Why not bundle it with Unity Pro if it's genuinely targeted at enterprise? Pro itself does not scream great...
Yeah this is a nasty surprise. No free tier at all? I don't understand the strategy of charging the same price to a large company and a single...
Haha I actually debated posting this as I knew people here would take it too seriously.
Well why did you mention it then if it's off topic?
Anyone curious to try Unreal might appreciate knowing that Unity dominates the Quest top...
I mean, that's just blatantly not true, is it?
Judging by the comments on this video, lots of people?
And it's called UI Toolkit now for anyone trying keep track.
"Our mission is to enable developers to achieve the quality and depth of cross-platform experiences that we’ve built for Fortnite, and...