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Thank you! It work.
I have big texture (2560x1440) for background. I want to pack it in 2048x2048 atlas.
I made 2 sprites (left part of texture - 2040x1440...
I found the problem. If neighbor points has height not equal 1 - corner not shown. If points has different height - corner not shown.
Thank you for great asset.
Two problem i have :
1. When i save scene i get error:
Assertion failed: Assertion failed on expression:...
Do you plan to add the ladder in the near future?
I place 2 ladders - one above the other.
But corgi can't climb the second ladder.
If i move upper ladder a bit down - i get...
Can i made effect in TextMeshPro like 'floating text' in HTML?
Something like this:
How i can make screenshot and send bug report without show bug report panel?
Please give code sample.
After install Unity 5.6 get this error:
Enabling or adding a Renderer during rendering; this is not allowed. Renderer 'TMP SubMesh...
I get same problem.
Simie, can you add page for show history.txt (or another text file). On it testers can view history.txt with changes and fixed bugs (which should...
Can you add collapse/expand feature for Options Category?
And can i display my own log? (some my managers classes has his personal logs (list of...
First, thank you for good plugin.
I have a question:
Can I display colored rectangles in options ( like in inspector on this screenshot ) ?
After upgrade to new version in runtime get error message:
get_isActiveAndEnabled can only be called from the main thread.
Constructors and field...
I have same problem too.
A few days ago I ended a grace period of using the cloud and I bought a PRO subscription. $ 25 was charged from my card. But I still see the...
When you plan to release?
Tell please when is expected to add support for "sprite" tag in Unity 4.6 (not canvas render - for mesh renderer)?
Please add it, very need.
Thank you, Stephan.
One more question - for using <sprite> tag TextMeshPro object must be child of Canvas? I see sprite only when TextMeshPro...