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Can i manipulate with these sectors, increase size?
Well i prefer to do everything by hand? Sure, some assets can be automatically generated, but you can't generate buildings in the city. This must...
Actually streaming or enabling/disabling of distant terrains is what's important to me. That's why i compare them.
Which solution is better for a...
Thanks for clarification.
HDRP has great shaders, but it's not fully ready if i'm correct? And your Instancer is compatible with HDRP.
Ok, Map Magic or World Streamer or Sectr, or someting else?
Size of the terrain will be around 8x8km.
I'm familiar with instancing. The idea is to reduce draw calls as much as possible. Actually i'm not new to game design, i have worked with UE4...
So, this GPU Instancer is more effective then Unity GPU Instancing?
So this is the setup for custom grass: [MEDIA]
Can i paint grass mesh, larger grass patch that i made in 3ds max for example?
Like this one:
You mentioned 2.0 version, but the current is 1.9.1? It's wip?
About draw calls, let me give you an example how Cryengine does it....
The most important for me is to have tool which can paint grass like in other engines. It must be able to align to the terrain normals, and to...
I use Gaia.
I need good tool that can paint grass like in other engines, next gen grass or whatever you call it.
This is what i did with Unity tool, but of...
It's like procedural vegetation in Cryengine.
You pick a material to paint on your terrain and attach your grass to that material, and you paint...
Is it possible to paint terrain texture/material with 3d grass attached?
Can i use my own grass with this?
Guess what, i have asked similar questions in another section, and nobody answered.
Btw, when you "design a game" you also "build your world"....
Is it smart to have one big 8x8km terrain in terms of performance, or it's better to make it from smaller parts which will be procedural? 8x8km is...
Nobody knows :eek:
Ok then, what about grass not aligned to the terrain? How to fix this?
Is this slow baking normal or i'm missing something? For example if i paint a new texture or add a tree it takes couple of minutes to bake...